![]() Hence the endless line of third-person free-roaming gangland adventures heading our way right now, and the vast array of street racers inspired by the likes of Midnight Club and Project Gotham lining the shelves.Īnd now it's time for SRS: Street Racing Syndicate, another super-shiny driving game complete with options to win cash, earn "respect points", mod your car with all manner of turbos, nitros and neon lights and nick pink slips off your rivals. Which is fair enough, except for the fact that the more a Really Good Game is copied, the more the essence of the game - the stuff that made it Really Good in the first place - gets distilled and eventually lost as developers attempt to think of new ways to rework the genre without being accused of too much unoriginality. They inevitably sell loads of copies, earn their publishers bundles of money, and inspire other publishers to follow their lead in a bid to cash-in on their success. There's a big problem with Really Good Games, and it boils down to this.
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